2-6 Players Īnother deck-building game (I might be partial), but with just about the simplest rules I have found in the genre. However, the unique feel of all three makes the differences in the theme worth it. That’s a bit of a downside, as playing Thanos against Darth Vader and Maleficent would be really fun. One of the three versions is compatible with one another, as Marvel and Star Wars have slight differences appropriate to their themes, though they all share the same basic rules. The system has proved versatile enough to be able to branch out into both Marvel and Star Wars iterations (all hail Disney, the lords of our entertainment). The breadth of different win conditions is pretty impressive when you consider that each villain has the same basic actions to get there. Five expansions in and there are 21 different villains you can play as, with all of them feeling like they fit their scheme from their respective movies. It is pretty simple, and true rules nerds will bristle at some of the ambiguities, but the game is fun and it is so thematic. This was my introduction to asymmetric games. The game is very thematic though, and when you successfully build a powerful deck, the results are incredibly fun. The gameplay can get a little long in the later books, and sometimes you can really get walloped. Book 1 is very simple, and not too difficult, while book 7 has multiple tasks it asks of you and more obstacles in your way to defeat the forces of Lord Voldemort. What this game does that caught my eye right away is it takes a page (pun intended) from the books and has a set-up for each of the seven books in the series, which become progressively more complex and difficult. This one, based on Harry Potter, is a cooperative game for 2-4 players (a 5th is possible with the second expansion). Starting off the list is one of several deck-building games. Spoilers: this list does not include Battlestar Galactica by design… I can’t stand it! Sorry, BSG fans! Top 10 Licensed Board Games 10. It used to be hard to find a licensed game that was any good, but no longer. Gone are the days when licensed games were highlighted by such gems as the Teenage Mutant Ninja Turtles Heroes in a Halfshell Card Game, X-Men: Crisis in the Danger Room, Batman: The Animated Series 3-D Board Game, Star Trek The Next Generation: Game of the Galaxies, and Teenage Mutant Ninja Turtles: Pizza Power Game. Nowadays there are licensed games for practically everything, and they are getting better. Play at your own risk, mercenary.Everyone has licensed games. Alternatively, you can spectate your friends hopelessly trying to succeed in real time! Face your greatest challengeĮxtending the narrative of the Story Campaign, these scenarios are significantly harder than the base game. You can also take your current multiplayer save and complete the Solo Scenarios on your own and import them into your or the hosts’ next session. Additionally, you can unlock the items within the Guildmaster through that character’s story scenarios. The scenarios are unlocked once the required mercenary reaches level 5 in the Story Campaign, giving you time to hone your skills. There is a twist however, you can only complete each mission with its specific mercenary!Įach deadly scenario plays around the strengths and weaknesses of a specific mercenary and the reward is tailored to them. Each scenario comes with its own unique reward. The Solo Scenarios: Mercenary Challenges DLC is the digital adaptation of the Solo Scenarios board game expansion for Gloomhaven, the critically acclaimed Tactical RPG.įace 17 new carefully crafted missions by Isaac Childres, designer of the Gloomhaven Board Game.
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